3D Metabolism

An educational tool to help students and researchers understand complex metabolic functions in an immersive, interactive 3D space.

00

problem

The metabolic network is a famously difficult to learn model in the wider subject of metabolism, where the reactions that work together to produce certain metabolites are described as a pathway of lines and dots. The pathways can get extremely complex as you try to include more metabolic functions. These processes can be difficult to explain through a traditional textbook.

solution

We designed a 3D, interactive metabolic network that allows users to seamlessly switch between a high-level overview and focused pathway exploration. This visually intuitive experience allows students to understand metabolic pathways as part of a connected system, navigate complex information without feeling overwhelmed and learn through exploration rather than memorization.

Our goal was to help translate a dynamic and complex network into clear, accessible, and intuitive visuals.


We wanted 3 main outcomes for the users:

  • Understand metabolic pathways as part of a connected system


  • Navigate complex information without feeling overwhelmed


  • Learn through exploration rather than memorization


Network Model

We designed and built the network model on Blender and then imported it to Unity to add in the interactive features.


Challenges & Solutions:

In the initial stages of this project the nodes and edges on the network model in Unity were misaligned creating small gaps in the network. After some inquiry, it was found that this alignment issue stemmed from the Blender model. To fix this issue, we went into the existing Blender file and edited the network to have more a seamless connection and create a more polished product. We also made changes to the curved edges to have straight more geometric lines to allow for a more practical implementation of the bidirectional arrow sleeves on the edges.


Key Features

1. Interactive Network Navigation

  • Click-and-drag rotation and scroll-based zoom

  • Smooth camera movement to maintain spatial context

  • Automatic camera framing when focusing on a pathway

2. Progressive Labeling System

  • Zoomed-out view shows only pathway labels

  • Metabolite and reaction labels appear gradually as users zoom in

  • Labels closer to the camera are emphasized, while others fade back

3. Pathway Highlighting & Direction

  • Multi-level pathway highlighting

  • Custom-designed arrow sleeves indicate reaction direction without overcrowding the network

  • Users can toggle directionality only when needed

    highlighed pathway sleeve displaying direction of the reaction

4. Information Side Cards

  • Clicking any metabolite, reaction, or pathway opens a contextual side panel

  • Scientific details pulled from a shared WikiBase

  • Interactive 3D molecular models for deeper exploration

    3D compound visualizer

5. Search & Spotlight Tools

  • Search bar quickly navigates users to any metabolite, reaction, or pathway

  • Hover-based spotlighting highlights elements and labels without opening menus

    search bar

6. Cofactor & Reaction Animations

  • Animated pathways show reaction flow step by step

  • Cofactor animations visualize energy transfer and mini-reactions

  • Animations reinforce understanding of process, not just structure

    settings tab and cofactor visualization


User Testing & Iteration

User testing with second-year biochemistry students revealed:

  • 84% found pathways easier to visualize

  • Major issue: labels were overwhelming and navigation felt unintuitive

Based on feedback, we:

  • Redesigned the labeling system

  • Improved camera movement and interaction controls

  • Refined the compound visualizer for clarity and accuracy


Challenges

  • Preventing visual overload in a dense 3D network

  • Designing directional indicators that remained legible at all zoom levels

  • Balancing scientific accuracy with usability and performance


The final experience transforms metabolism from a memorization-heavy subject into an explorable visual system.

year

2023

year

2023

year

2023

year

2023

timeframe

4 months

timeframe

4 months

timeframe

4 months

timeframe

4 months

tools

Unity, Blender, Figma, and Miro

tools

Unity, Blender, Figma, and Miro

tools

Unity, Blender, Figma, and Miro

tools

Unity, Blender, Figma, and Miro

category

Project Lead & UI/UX

category

Project Lead & UI/UX

category

Project Lead & UI/UX

category

Project Lead & UI/UX

01

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have an idea? let's work together!

.say hello

have an idea? let's work together!

.say hello

have an idea? let's work together!

.say hello

have an idea? let's work together!